Additions
- Added the ability to give lots and exported lots descriptions, and added accompanying descriptions to lots on default maps
- Added the pronoun removal joke feature from the April Fools post as a commandline switch. For more info, see the launch arguments article.
- Added a gravel tile, which objects that require dirt, grass or sandy ground can be placed on
- Added a variety of invisible colorable lights as non-buyable objects, which can be used to spruce up lighting in various places
Improvements
- Overhauled culling, increasing rendering performance especially on lower-end devices. Please let us know if you notice objects popping in and out near the borders of the screen after the update.
- The green dots for new objects can new be disabled in the hints settings
- Tinies can now walk over lawn edging
- Default Tinies now also have random default age days, causing them not to all age up and die at the same time
- Slightly improved lot import menu loading performance
Fixes
- Fixed a crash when loading a save with missing tiles
- Fixed Tinies being able to age up twice when blowing out a candle close to midnight
- Fixed being able to place openings in fences
- Fixed lot previews of taller lots being cut off at the top
API
- Rooms that are off-lot are now always treated as "set dressing," meaning their contents will never show, their walls will never go down, and their doors will be inaccessible
- Mods can now add custom play mode tool tabs