Additions
Added new AI sandbox behaviour (better idle behaviour)
Added Rowena with the first two quests of her quest line (2 more coming in 0.17)
Added abandoned roman concrete buildings
Added difficulty Settings (Extra Info here)
Added AI Head looking (will look at you, or the closest NPC)
Added double bed item (sold by Leofric)
Fixes
Fixed timing issues with the new AI tick system
Fixed z-fighting on roofs
Fixed edge case where player interaction with an actor wasn't cleared
Fixed grass not blending properly into its biome when the grass is at the edge of a biome
Fixed mouse lock issue in the loading screen
Fixed various issues with ambience
Updates and Improvements
Improved LODs for roofs
Updated networked tree optimisation to work with other objects
Improved AI ticking
Updated controls tab on settings to be called "Gameplay"
Improved AI pathfinding (will now consistently walk through doorways properly)
Improved AI interaction system to allow for more consistency and yielding performance gains
Improved fog rendering to cover transparent objects properly
Standardised AI interaction search code