Additions
Added proper error handling
Added loading screen
Added Vsync option
Added more details to the mines, including sound fx
Added Crest Water
Added Water Footsteps
Added separate cloud and aurora settings
Added text input to UI sliders
Added full fishing skill levels
Added use rate to all food/drink so you can't just spam-click to health quickly
Added Montefortino helmet
Added controller support to the dialogue system
Added swing-miss animation to pickaxe and axe
Added Boss fight at mines level 30 as well as a quest for him
Added chance for chests with random drops to spawn in mines towers
Added corrupted dwarf enemy type
Added two new swords
Added more opportunities for lakes and flat areas to spawn
Added sapling growth summoning request
Added Gladius
Added Leofric + Quest line
Added kale to Draupnir inventory
Added armour strength to equipable item desc
Added two tables and a chair to Leofric's vendor inventory
Updates
Updated Journal chat colour
Updated Brightness setting text
Improved eye rendering,
Changed any references from Bronze to Copper
Updated inventory to prioritise hotbar when picking up items
Updated pause menu to stop time if you are the only player on the server
Updated max stack size to 96
Rebalanced wood drops and wood needed for recipes
Removed Render Distance setting in UI (causing more problems than it's worth)
Updated all characters to blink and close their eyes when sleeping
Changed Farmon's quest from collecting gooseberries to collecting mushrooms
Improved eye customisation
Fixes
Fixed year not saving properly
Fixed bug that caused an error when deleting a save
Fixed typos
Fixed player mouse not locking when entering mines for the first time during the cutscene
Fixed issue that stopped resolution from loading into dropdown box properly
Fixed issue with placeable items that kept them selected even after dropping from inventory
Fixed ability to fill equipment slots via picking up/give
Fixed various saplings dropping the wrong item
Fixed colour issues with trees
Fixed bug that allowed players to dig under trees
Fixed visual issue with birch tree 01
Fixed projection issue with fishing line
Fixed armour not displaying in preview
Fixed double spawning issue with entity items in 3p
Fixed durability bar not being updated properly when picking an item up
Fixed performance issue to do with gpu instancer
