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Demo update : Missile tower buffed, and terrain visuals improved

While working on missions for the non-demo game a few changes were made that would also improve the demo version. So here is the update to the demo.

  • Missile towers now have more fire range (still less vision), the explosions do more area damage. And the visual explosion now matches the damage radius.

  • The image quality of the terrains has been increased for all missions except the 3rd mission. Since the 3rd mission already used a better texture.

Also fixed a bug that caused enemies to counter attack from too long distances.

Currently working on 2 new missions for the non-demo release. These will both be placed before the 3rd mission of the demo to smooth out the difficulty curve.