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Demo - full player movement unlocked at start and better help

Playtesters in the latest demo version were taking a long time to finish the first mission. While they were able to, its just not a mission made for more than 10-15 minutes of fun. To address this issue and get players to the 3rd mission more quickly the following improvements have been made.

Simplify movement, and reducing number of help items

  • Player rotation and scale are unlocked directly in the first mission.

  • Arm UI help has a summarized help item that includes 'Help', 'Settings', and 'Objectives'. While the details of each remain reachable via the help tablet.

  • Player Movement help has a summarized help item that includes 'Movement', 'Rotation', and 'Scale'. While the details of each remain reachable via the help tablet.

Timed in game help in first two missions

  • In mission 1 :

    • After 5 minutes an item indicating where you can look at your objectives appears

    • after 7 minutes an item indicating where you could throw units appears

  • In mission 2 :

    • After 10 minutes, 3 items appear indicating where you could throw units

  • Move units help animation has been improved to more clearly favor throwing.