New modding feature:
- Converted CooldownsMinus1 to Addi_Cooldowns. Allows for setting specific cooldown penalty/bonus values. Multiple sources now properly stack.
Bug fixes:
- Setting Home Point is now consistently unrestricted during minigames.
- Fixed bug where the default 6 classes could be incorrectly unlocked when starting a randomized modded new game.
- Fields in Crystal Edit's Project Model no longer need to be unfocused to have changes to their values saved.
