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0.21.1 Patch Notes

Patch Notes 0.21.1
Overview

  • Bug fixes
  • Performance improvements

Added

  • Warp In and Warp Out Visual Effects use an appropriate size for the warping ship
  • Error popup on application start-up if Steam is not running

Changed

  • Improved performance for projectile collision checks
  • Improved performance for Shockwave Explosions
  • Kherson Heavy Corvette: Increased subsystem auto repair rate to bring inline with the other corvettes
  • Reduced subsystem repair rate for the Sumer Dynasty Battlecruiser and increased its sensor subsystem HP
  • Projectile Highlights will fade out in close proximity to the camera
  • Adjust lighting intensity and maximum range for explosions

Fixed

  • Updated Rewired API: Axis name will now be displayed when bound to a button action (for Unknown Controllers)
  • Projectile Tails for Artillery now extend from the firing point instead of immediately being set to maximum tail length
  • Player view can become obscured for a short time during Chapter 5 Mission 2 & 3
  • Corrected Medium and Small Artillery Head VFX offset
  • Playing a skirmish match then going into campaign mission will use the last used skirmish match background instead of the campaigns
  • Donetsk Medium Corvette colliders not aligned with model silhouette
  • Corrected Sun flare position in Chapter 2 Mission 2