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v0072c - Hotfix to fix the multiplayer maps collisions

This is a quick hotfix to fix the player collisions on the multiplayer maps.

previous update v0072b:
- greatly reduced texture memory usage by deleting a lot of unneeded textures. this should reduce lag.
- added a lot more pedestrians in the city
- added car traffic around the island and city. Not complete yet though.
- new graphics material for the terrain on the City Island
- KB car's rocket boost will push above the car's maximum speed limit

- fixed picking up weapons not working sometimes
- slow motion dive animations play more consistently now
- fixed breakdance not resetting after death
- breakdance cancels correctly now
- breakdance cinematic camera motion is fixed
- added heavy melee attack and jump attack in 1st person mode
- fixed some colliders on City Map on stairs
- added colliders to 4 pillars in Mission 5
- reduced hearing range slightly for enemies when they are indoors
- frame rate is higher for Missions 8 & 9

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 25217032 · public branch

    Steam updated · First observed

  • Build 25198641 · beta branch

    Steam updated · First observed