- fix issue with scene 'remove all' for materials just turns all materials into the default material.
- fix issue with camera editor UI not allowing selection for multiple cameras.
- fix issue where mesh tools do not display the selector UI
- switch help marker to use help icon
- adding albedo map will force removal of the diffuse map (and vice versa)
- News and updates
- Glaze 3D
- Nightly Build - 8/5/2021