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We're switching the game's engine: From Unity Engine to Godot Engine

Hey everyone!

We're officially moving away from the Unity Engine!

Usually it was planned to update this game in Late March, 2023.
But plans have changed for us.

While several new projects, dutys and game-jam events required even more time,
I've had some time to think about this project.

Basically, you can forget about all the screenshots you've seen here on steam!
The studio got a re-definition, the game-flow got a re-definition but the cute, funny, derpy, 3d-characters stay as they are.

The plan is the following:
1 - Record a all new voiceover (over 170 files) in english
2 - Record a all new voiceover (over 170 files) in german
3 - Updating to the new game-flow / mechanics.
4 - Integrating the voiceovers with matching situations
5 - Create and add game music and sound effects
6 - Adding game settings + localization in 10 languages
7 - Updating the Shop Page + adding basic Steam Connection
=> will take about 6 to 10 weeks
(Version 0.9.0)

8 - Adding Twitch Chat Connection for multiplayer games on Twitch
9 - Add 400 new questions
=> will take another 2 to 6 weeks
(Version 1.0.0 = Full Release / End of Early Access)

11 - Add more game-modes / variations, customization and community modding features
12 - Add 400 new questions
=> will take another 4 to 8 weeks
(Version 1.1.0)

13 - Add game & show statistics
14 - (TBD) Re-Add (Steam-)Achievements
15 - Add 400 more questions
=> will take another 6 to 12 weeks
(Version 1.2.0)

And then this project will be fully released at last!

As you can see above, all of these points are grouped with estimated timespans.
This means that we'll put the rework out in waves of patches/updates for you!
We will start with the first update in 6 to 10 weeks!

NOTE: All of these timespans are estimations for the development plan!
It can happen that we're much faster! The timer are chosen as pesimistic as possible.
But of course the worst-case can happen too.

In addition to that: The schedule is only a estimation!
It can happen that i'm much faster than estimated in the development cycle. Or vise versa: If too many problems appear, it will happen that we have to push back a feature.

As you can see above, all of these points are grouped with estimated timespans.
This means that we'll put the rework out in waves of patches/updates for you!
We will start with the first update in 6 to 8 weeks!

NOTE: All of these timespans are estimations for the development plan!
It can happen that we're much faster! The timer are chosen as pesimistic as possible