Tutorial Improvements
- When you clear a lesson, Paul now does his win pose. Likewise, if you lose a mission, Nick will do his win pose.
- After beating a mission, the stage no longer darkens as much so you can see the win/lose poses more clearly.
- If you manage to KO nick in the tutorial without finishing the current lesson, it's no longer treated as clearing the lesson.
Other Changes and Fixes
- All "timeout" animations (the animations that play when the stage timer expires and you didn't win) now loop less frequently.
- Nick's "timeout" animation is now more subtle
- Nick now has a new low block animation and win animation.
- Fixed an issue where if certain moves (such as: certain air throw whiff animations) are anti-aired from very far away, a combo didn't trigger.
- The Demo has been updated to the current version.