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Patch notes for Beta 1.8 (11 October 2023)

The clandestine department with the very normal name of "Special Projects" houses some of the most dire creations of the Chimera corporation. Fortunately, you have help in the form of a hacked NAV-E drone, courtesy of the the Client. Make your way through the Biohybrid Trials, Human Testing and Robotics wings to unlock a path to the floor below!

Welcome to Special Projects
NEW Winged Floor: A strange virus plagues Human Testing, bizarre creatures have been spotted in Biohybrid Trials, new mechanical horrors await in Robotics, and each wing features a mini boss encounter. Additionally, a new enemy crawler has been spotted in the area.
NEW Loot : Special Projects has access to all of the weapons and gear you've encountered before, but they've also been making their own modifications...

Fixes & Changes

  • Fixed Fullscreen, Borderless, and Windowed modes from always staying fullscreen.
  • Fixed numbers of lockpicks being displayed when inspecting an UberDoor - you can’t lockpick that!
  • Fixed Engineer’s Junker failing to play their Scavenge ability sound.
  • Dropping an equipped item that grants an ability into the world now correctly removes the ability icon from the actionbar.
  • The apartment door now uses a retinal scanner.
  • Fixed an issue with Mutts failing to face their targets when moving or attacking after being hit.
  • Fixed Disgusting Oozelings giving xp erroneously.
  • Fixed Engineer pets getting an (unused) xp value.
  • Disabled temporal antialiasing on player camera that was causing motion blur.
  • Fixed ChimeraLinq posts and messages scaling incorrectly at Steamdeck resolution.
  • Fixed an issue with a BioLabs bonus contract that could fail to spawn a target enemy.
  • CorpSec Commandos now have a brief cooldown on their ranged attack.
  • Thanks ChromaHydra for the bug hunting!

Coming Soon
The next patch will focus on ChimeraLinq, the Lore system, and backer-created enemies and weaponry.

Thanks all!
- Juggernaut Games