Alone in the Stars: Survivor's biggest update ever is live! You no longer have to survive alone. Grab up to three friends and blast through the horde together, plus a huge pile of new content, a combat remaster and a lot of fixes.
Online co-op for up to 4 players
- Team up over Steam. One player hosts and up to three friends join to fight the same waves together.
- Drop-in friends. Invite friends, or turn on "Friends can join me anytime" so they can jump in from your Steam friends list while you're in the menu or hub.
- Downed, not dead. Take a lethal hit while a teammate is still standing and you go down instead. Stand in the revive ring next to a downed friend to bring them back.
- Shared kills. Everyone gets the XP crystals and on-kill effects.
- Safe level-ups. Enemies ignore you while you pick a card or have a menu open.
- The host picks the planet and difficulty. Everyone meets in the hub first.
Now on Linux and SteamOS
Alone in the Stars: Survivor now has a native Linux build, so it runs on Linux and SteamOS too.
Buff Engine overhaul and Buff Packs
- A brand-new buff system with a much bigger pool of level-up buffs: on-kill triggers, set bonuses, synergies, evolutions, weapon mods and more.
- 15 Buff Packs at the Skill Point vendor in the hub. Buy a pack once with stars, then switch it on or off to control which buffs show up in your runs.
- Bosses now pay out 750 stars.
The Descent: endless mode
Dive into an endless run of procedurally generated rooms that get harder the deeper you go. Pick your path through elite, treasure, swarm, rest, blessing and boss rooms. Unlocks at the new Descent station in the hub once you've beaten every planet.
Hell trials
Hell can pull you out of a run into a burning arena for a trial, including a fight against your own Shadow Self. Survive for big rewards.
More guns, bosses, planets and enemies
- 12 new guns, including the Acid Sprayer, Bubble Gun, Cryo Repeater, Siphon Beam, Soul Reaper, Storm Caller and Void Launcher, each with its own signature buff, perks and overclocks.
- 6 new bosses with multi-phase fights: Brood Mother, Heartwood, King Mimic, Magma Titan, Mindweaver and the Warden.
- 8 new planets: Riptide Atoll, Miasma Flats, Lantern Terraces, Prism Hollow, Rustvein Quarry, Monument Wastes, The Hive and Derelict Station.
- 17 new enemy types, from kamikaze bugs and teleporting blinkers to mortar shooters, summoners and healers, plus elite affixes.
- 12 new abilities, including Black Hole, Meteor, Cyclone, Lightning Strike and Soul Harvest.
- Weapon mods drop from elites and bosses, and a new target range in the hub lets you test your guns.
Full controller support
- Gamepads work in every menu, with button prompts for Xbox, PlayStation and Switch controllers.
- Controller rebinding, aim assist and new sensitivity, deadzone and invert Y settings.
Improved
- Combat feel remaster: smoother aiming, reworked recoil, camera shake, hit markers, crit and kill sounds, hit-stop, damage-direction indicator and rumble.
- More accurate guns: instant-hit bullets, per-pellet shotgun damage and crits, and spread that matches the crosshair.
- Enemies flinch when hit, and abilities like Dash, Leap and Teleport are more reliable.
- Faster loading and a big late-game performance pass for huge hordes.
- Cleaner audio in big fights, and restyled settings and menus.
Fixed
- Many crash and stability fixes.
- Fixed progress sometimes not saving when leaving a run, and a freeze when returning to the hub.
- Lots of buff, menu and controller input fixes.
Thanks for sticking with us. Grab your friends, dive back in and let us know what you think!
