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Better Combat Feel - Patch 1.5.0 is out now!

Patch 1.5.0 brings improvements to combat feel, balancing and AI behavior.

Note to Linux players - due to toolset issues native Linux build will be updated at later date. Please use Proton it works better anyway.

GAMEPLAY CHANGES

  • Toned down strafing and backpedaling behavior for melee enemies.

  • Enemies are now turned to ragdolls when killed and are tossed in the attack direction.

  • Added hitstop when hitting enemies further improving combat weight and feel.

  • Introduced sprint (left alt / L2) for easier level traversal. You can dash forward but cannot attack or jump while sprinting.

BALANCE CHANGES

  • Reduced general difficulty by 10%.

  • Increased all boss health by 15%.

  • Fireball and Frostbolt have greater aoe and slightly greater damage.

  • Fireball afterburn now inflicts pain upon enemies.