The main goal of this hotfix was to fix an issue where the score multiplier was not applied properly when the game was won. We apologize for any inconvenience caused.
- Hero and enemy tooltips now show ability charge required for ability usage. Currently not visible on the unit information panel in the deployment mode, but will be added there in a future patch.
- Improved some tooltip descriptions.
- Increased the difficulty of the Legend difficulty modifier.
- Fixed a bug where the Stun item effect reduced its own duration when used against bosses.
- Fixed a bug where the score multiplier was not applied properly if the game was won.
- Fixed a bug where the Shared Suffering was increasing the total amount of damage suffered.
