
Hi everyone,
As of this week, I have managed to find and address every bug that has been reported since the launch of the 0.8 preview on experimental (this doesn’t mean that there aren’t any more, just that they haven’t been found yet!). As a result, I will be turning to adding more to the game again.
Discussing the bugs first, I was able to fix a few bugs that occurred when loading a game, as well as a bug with multiplayer synchronisation. One bug that may or may not be finally fixed at this point is widescreen support. After repeated attempts to fix this in various ways (it worked without issue in the Unity editor after the first attempt), I added a debug statement to the code last week which seems to have fixed things in the build - we will see how long that sticks.
I will of course continue to fix bugs as they come up, but my next priority will be to update the tutorial to the current version of the game. Considering the initial feedback was largely questions about how to use the map and concerning scouting and progression, I think an updated tutorial will help new players understand what is going on more easily. I will keep you updated on how that is going.
Until next week!
