Full Release Begins
The full release of the product started today.
To celebrate the full release, we are starting our first sale.
For 7 days only, you can get 10% off.
Updated Contents
- Skin function with three types of skins to choose from implemented.
You can now choose from three types of skins: deformed, animal, and classic.
The graphics in Early Access are classic.

- Changed the background of the battle screen to change according to the type of stage.
Special stages such as boss stages have a different background.

- Added animations to caution icons when groups of enemies or fast enemies are coming
- Revamped attack effects for all classes
- Changed font size of damage figures to a larger size for easier reading
- Changed notation on status screen
- Changed descriptions of some items in treasure chests to make them easier to understand.
- Changed description of items acquired from treasure chests
- Additional conversation content
- Changed the operation explanation on the battle screen to TIP at the beginning of the battle if the stage progresses beyond a certain level.
- Increased overall translation quality when the language setting is set to English.
- Improved visibility by changing font size and layout when language is set to English
Fixed bugs
- Corrected a mistake in the description of metal special effects in the contents of treasure chests.
- Correction of some conversation content
- Fixed a bug that caused incorrect display if settings were changed while in TIPS display mode on the battle screen.
- Fixed a bug that caused the layout of the initial settings screen to be corrupted when the display size was below a certain size.
- Correction of cautionary text in the settings screen
- Other minor fixes