Developer postOriginal post (opens in a new tab)

Buildmark v2021.1g hotfix 1

A micro-update was added to 2021.1g version of the game:
- Fixed bug when player can't jump while standing still.
- Player movement improved - no more sudden halts when running on the stairs.
- Reduced height of players physbox (now you won't stuck while moving under the trees in Build mode for example).
- Auto-detection script (that searches for optimal graphics Tier on Bulidmark startup) was improved.
- Graphics Tier 1 and Tier 2 works much faster because there non ray traced shadows are used, but this comes with a price because there will be no more semi-transparent shadows from glass on those Tiers. Hope this was good trade off.
- Quality of ray traced shadows gradually increases from Tier 3 (1 sample per pixel) to Tier 8 (12 samples). So, less noise & more smoothness for shadows on higher Tiers but with a price of performance. Previously there was always 4 samples per pixel - not good enough for quality and not fast enough for low Tiers.
- Removed black outline from inner part of the progress bar in Play mode.