UPDATE
Last two months were extremely intensive for us. We had been working on optimization, simplified keybindings, controller support, new environments, new UI and many other features. The project is way much better than during the Steam Festival.

Changes include:
- New Environment level with unique tribes and quests. The map is huge (6 x time bigger than the first two showed during the festival
- First two maps were optimized and extended with more possibilities to make it more open-world
- Magic was changed entirely and incorporated into the dreamcatcher system that allows you to use spells or spawn animals that will help you during your adventure
- Eagle system was extended, and new features were added to make it more even more helpful than before
- Entire UI was changed to make it more related to the topic of the game
- Visual representation of indicators were implemented to help you track every variable included in the project
- Several new models, including creatures and unique wild tribes, were added
- Day/Night cycle was implemented into NPCs and some of the monsters
- Weather system with assigned OST was implemented into three maps
Stay tuned for more!


