Trail of Ayash

Nowsky

Released
Sep 16, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    The Journey Continues!

    🔨 Development Update We are still working on the game in our free time, so we apologize if updates take a little longer than expected. The first upcoming additions will most likely be Spanish and Chinese language support, though those will arrive in a separate update. Below are

  2. Developer post

    We Are Back!

    Update Notes It’s been almost a year since the last update. We haven’t been gone — during this time we had to focus on a few new projects to secure the funding needed to continue development of this game and support future projects. Now that we’re back on solid ground, developmen

  3. Developer post

    Update: Character Creator Added!

    Unleash your creativity with our all-new Character Creator! Design your perfect character with customizable features, outfits, and more. Jump in now to personalize your adventure like never before! This is just the beginning! 🚀 We're committed to expanding the character creation

  4. Developer post

    Christmas Patch

    The big patch mentioned in the previous update is still in development. For now, we have decided to release small, tested hotfixes. Numerous bug fixes implemented in various levels. UI Scalability: Added the ability to scale the user interface for improved accessibility and custo

  5. Developer post

    Future of Trail of Ayash (TOA)

    First of all, I want to thank everyone who reported bugs and provided detailed feedback. If there’s anything you would like to see in the next update, please let us know in the comments below. Since the early access release, we have been gathering feedback and working on fixing i

  6. Developer post

    Trail of Ayash Launches Out of Early Access!

    After months of development and invaluable feedback from our community, we are excited to announce that Trail of Ayash is officially leaving Early Access! This milestone marks the culmination of hard work, passion, and collaboration, bringing you the full version of the game with

  7. Developer post

    Devlog: Launch of the Trail of Ayash Demo and Our Path to Full Release

    Greetings, warriors! We are thrilled to announce a significant milestone in our journey with Trail of Ayash. After an incredible adventure through Early Access, we're now preparing to leave that chapter behind. But before we dive into the full release, we have something exciting

  8. Developer post

    Trail of Ayash Launches Out of Early Access This September!

    We’ve remade all the levels, improved the storyline, and added many new quests, locations, and items to the game. Thousands of bugs have been fixed, and we’ve included a few epic battles at the end. Trail of Ayash is now ready to come out of Early Access! Of course, updates will

  9. Developer post

    1.3 Major Update! Locations revamped! Getting closer to the final release!

    It's been a while since our last update, but we've been hard at work to bring you something special. We've completely overhauled the early levels, remaking every location and adding more loot. We've improved the quests, removing tedious fetch tasks and introducing more engaging o

  10. Developer post

    Devlog 1.2: Unleashing a New DLC-Sized Expansion - Absolutely Free!

    Embark on an Expedition to Uncharted Territories! Explore a Vast, Untamed Landscape filled with Fresh Adventures, Meet Intriguing Characters, Discover Rare Items, and Confront Formidable Foes. Your Journey is Yours to Shape - Every Decision Counts, with Side Quests in the Swamp O

  11. Developer post

    Devlog 1.1 New combat/assassination animations

    We aimed to launch a significant update that would revamp the majority of level designs and quests in the existing areas (seaside, Gabeshland, hidden valley). However, before introducing this extensive update, we release a smaller one that includes numerous new animations and add

  12. Developer post

    Devlog 1.0 New Voice Acting, Characters, Spells

    At present, we anticipate dedicating 1-2 months to the upcoming major update, which will introduce alterations to the main storyline and refine certain aspects of level design to reduce monotony in specific areas of the game. Additionally, we will continue to enhance other mechan

  13. Developer post

    Devlog 0.9 First Person View Added! New Skill Trees and Combat Systems.

    We are steadily approaching the release of the 1.0 version of the game. Before reaching that milestone, we plan to roll out one more update. Following that, we will dedicate the next two to three months to developing a major update that will introduce changes to certain levels an

  14. Developer post

    Eight Devlog 0.8 UPDATE Some Voice Acting Changed

    We also want to survey players' preferences for the game's direction through an online poll . We've implemented a series of crucial updates, addressing safety concerns, refining AI functionality, optimizing overall performance, and introducing a fresh set of icons. Moreover, we'r

  15. Developer post

    Seventh Devlog 0.7 UPDATE Unreal Engine 5 in the Game!

    Unreal Engine 5 has brought about numerous additions and alterations within the game, but harnessing its full potential will require some time for now these are some of things added/changed. The animal possession skill has undergone a complete overhaul. We've introduced new anima

  16. Developer post

    We are upgrading the engine to Unreal 5!

    We're excited to share that we're moving to Unreal Engine 5. It will take some time to fix the issues caused by this transition in the game, but eventually, we'll make significant improvements to most of the game's features, including mechanics, models, and graphics. We're also t

  17. Developer post

    Sixth Devlog 0.6 UPDATE (Bug fixing and performence)

    Game Updates and Improvements: 1. Achievement Counter Enhancement: Improved tracking and display of achievements earned. Enhanced visibility of achievements for players. 2. Normal and Marker Testing: Conducted tests on normal gameplay modes and map markers. Explored variations in

  18. Developer post

    Fifth Devlog 0.5 UPDATE (New map System/New voice acting in many NPCS)

    In this update, we made significant strides in enhancing the map system, ensuring better visibility for players. Additionally, we addressed the issue of lackluster voice acting for certain NPCs by introducing new and improved performances. Numerous quality of life improvements ha

  19. Developer post

    Fourth Devlog 0.4 UPDATE (New objects, new lands, polishing the gameplay)

    In this update, we have dedicated our efforts to several areas, including optimization and bug fixes. Additionally, we have introduced a range of new authentic-looking objects that align seamlessly with the game's setting, providing a more immersive and accurate experience. Furth

  20. Developer post

    Third Devlog 0.3 UPDATE (Consolidation of levels)

    The work on the game continues; we tracked many of the bugs, and we keep on adding more content to the game. Some of the landscapes may shrink in size, but overall the levels will feel more alive and full than before (keep in mind it's still a work in progress). This is what we c