Hey guys I created a little squirrel hut! This new item in the game allows you to defeat the enemy that it spawns to gather a health-boosting item! There is also not a cap on your HP so you could just in turn farm the heck out of this to help defeat the more difficult bosses.
In theory, the game should overtime give you increasingly difficult enemies to fight to cause you to flee the new spawner's area. At least that is what happened when I playtested so if this doesn't work as planned for you or you think it is too game-breaking please let me know!
I also made the floating shadow character spawn a key along with the skeletons after dying. I figured this would bring a more dynamic approach to finding loot. Fewer keys have been placed around the map as a result.
