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Version 0.23 : Performance, small changes

Changes

Small update this time. Primarily focused on back end optimization of units.

Loadout Clarity

Added some better visualization regarding what loadouts are selected; now you can see what loadout is active when training a unit, and the active loadout will properly load when changing loadouts.

Some loadout UI

Other Changes

-Fixed up the ore rocks that wouldn't be harvestable on Hamlet
-Fixed visual bugs regarding foundations and the highlight not displaying properly over the object
-Optimized the unit class, removing a lot of redundant or bloating code