Hey guys! Last big update before we add in skirmish AI. This update primarily adds in a new weapon tier, while doing some necessary quality of life changes that we will always be implementing as we create new content.
Heavy Iron Weapons
Added a new set of weapons to match the Full Iron plate armor. Think of these as a middle ground between Agacite and Bromnium; high Iron cost weaponry which specialize in versatility.
Balance
- Gave the Guard Captain an Iron Broadsword instead of an Iron Longsword
- Increased Storagehouse capacity to 10000 weight units from 8000
- Added a gold ore node to every spawn point
With the addition of Heavy Iron weaponry, we felt that the Bromnium and Agacite weaponry fell a little short in power compared to the amount of effort required to get them. We’ve increased their strength by 10-20% across the board to account for this.
- Increased the Agacite Pike damage/force to 50/20 from 42/18
- Increased the Agacite Cudgel damage/force to 45/70 from 38/60
- Increased the Agacite Longsword damage/force to 45/22 from 38/20
- Increased the Agacite Bludgeon damage/force to 72/80 from 60/70
- Increased the Agacite Claymore damage/force to 70/28 from 58/25
- Increased the Bromnium Spear damage/force to 28/42 from 24/35
- Increased the Bromnium Mace damage/force to 34/105 from 30/90
- Increased the Bromnium Broadsword damage/force to 32/38 from 28/32
- Increased the Bromnium Hammer damage/force to 50/140 from 40/120
- Increased the Bromnium Greatsword damage/force to 40/60 from 36/45
UI
- Made it clear in the Main Menu that Wave Defense can be played with 1 to 3 players; as opposed to just 3
- You can now equip items by left or right clicking on the associated items
- There are now error messages for when you try to equip an item that you can’t equip
- Added a death screen while in third person
- Added an indicator for when nearby inventories are available in third person
Bug Fixing
- Fixed a bug where right clicking on items in the inventory would be overwritten by scroll box functionality
- You can no longer equip weapons on a loadout that aren’t equippable by the unit
- Fixed a crash that occurred when trying to equip a left hand item on a 2 handed weapon
- Fixed floating objects on the Granary and Blacksmith
- You can no longer equip a unit with just a left handed item
- Fixed a crash that was caused from structures not clearing from control groups on death
- Fixed a bug where you could equip from blacksmiths across the map after death
- You can no longer use enemy blacksmiths in hero mode
- You can no longer enter Hero mode when your hero is dead
- Hero items should more reliably load after Hero death; we are still investigating this issue