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Version 0.07 - Heavy Iron Weaponry

Hey guys! Last big update before we add in skirmish AI. This update primarily adds in a new weapon tier, while doing some necessary quality of life changes that we will always be implementing as we create new content.

Heavy Iron Weapons

Added a new set of weapons to match the Full Iron plate armor. Think of these as a middle ground between Agacite and Bromnium; high Iron cost weaponry which specialize in versatility.

Balance

  • Gave the Guard Captain an Iron Broadsword instead of an Iron Longsword
  • Increased Storagehouse capacity to 10000 weight units from 8000
  • Added a gold ore node to every spawn point

With the addition of Heavy Iron weaponry, we felt that the Bromnium and Agacite weaponry fell a little short in power compared to the amount of effort required to get them. We’ve increased their strength by 10-20% across the board to account for this.

  • Increased the Agacite Pike damage/force to 50/20 from 42/18
  • Increased the Agacite Cudgel damage/force to 45/70 from 38/60
  • Increased the Agacite Longsword damage/force to 45/22 from 38/20
  • Increased the Agacite Bludgeon damage/force to 72/80 from 60/70
  • Increased the Agacite Claymore damage/force to 70/28 from 58/25
  • Increased the Bromnium Spear damage/force to 28/42 from 24/35
  • Increased the Bromnium Mace damage/force to 34/105 from 30/90
  • Increased the Bromnium Broadsword damage/force to 32/38 from 28/32
  • Increased the Bromnium Hammer damage/force to 50/140 from 40/120
  • Increased the Bromnium Greatsword damage/force to 40/60 from 36/45

UI

  • Made it clear in the Main Menu that Wave Defense can be played with 1 to 3 players; as opposed to just 3
  • You can now equip items by left or right clicking on the associated items
  • There are now error messages for when you try to equip an item that you can’t equip
  • Added a death screen while in third person
  • Added an indicator for when nearby inventories are available in third person

Bug Fixing

  • Fixed a bug where right clicking on items in the inventory would be overwritten by scroll box functionality
  • You can no longer equip weapons on a loadout that aren’t equippable by the unit
  • Fixed a crash that occurred when trying to equip a left hand item on a 2 handed weapon
  • Fixed floating objects on the Granary and Blacksmith
  • You can no longer equip a unit with just a left handed item
  • Fixed a crash that was caused from structures not clearing from control groups on death
  • Fixed a bug where you could equip from blacksmiths across the map after death
  • You can no longer use enemy blacksmiths in hero mode
  • You can no longer enter Hero mode when your hero is dead
  • Hero items should more reliably load after Hero death; we are still investigating this issue