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Demo Update

Bug Fixes

  • The ship now comes to a full stop (0 km/h) outside the dock.

  • The tutorial quest Experimental Acceleration now completes correctly after saving and reloading.

  • Moving a booster in the Shipyard no longer duplicates the block in the control list.

  • Long text in modal windows, dialogues and encounters is no longer cut off.

  • The crew no longer auto-repairs blocks and wastes Scrap right after leaving the dock.

  • Completed quests are no longer stuck pinned in the HUD after loading a save.

  • Skills can no longer be bought past their max level (the tooltip now shows "MAX").

  • Lowering music volume to 0 no longer mutes weapon and combat sounds.

  • A crewed turret now properly returns from its rotation limit.

  • The reload icon no longer freezes when there is no target.

  • Quest dock markers now appear on the map for unvisited sectors

Balance

  • Combat rebalance

  • Encounter Donorship — fixed disproportionate Scrap loss.

  • Encounter Alchemist — reduced overtuned rewards (crystals / BCoin / XP).

  • Encounter New Taste — Scrap cost and reward rebalanced.

  • Encounter Flayer — reworked the unfavorable Scrap → GreenGoo trade.

  • Encounter Kamikaze Wants To Live — added proper conditions and costs.

  • Tutorial: combat-stage completion threshold adjusted to the updated mob XP values.

  • Reviewed and assigned rewards for a batch of quests.

Quality of Life

  • In the Shipyard Shop, all block stats are now displayed when purchasing.

  • You can now sell ship blocks in the Shipyard Shop (refunded as BlueCrystal).

  • The Comparison Panel added to show difference in ship blocks in shipyard shop

  • Ship block info tooltip added to ShipStructure screen

  • Block descriptions now include health, max speed and fuel consumption.

  • New weapon sounds added (Fire Spitter, Shotgun).

  • Localization fixes