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LK v6.17 Fixed crashes and minor issues, GUI/art made clearer

The next patch will have a rewrite of the second half of the Argent campaign to bring it up to standard

Story:

  • Argent campaign finished except for final movie

GUI:

  • Removed weakpoint damage always showing, since it's actually based on enemies
  • Passive 2 abilities text improved
  • Move Scanner window fixed not disappearing when move scanners turned off

Menus:

  • Setup fixed abilities menu crashing the game

Argent:

  • Kunai's in-game object now displays its range as a circle on the map when you mouse over for the tooltip
  • Kunai's in-game object tooltip stats fixed showing radius as range
  • Kunai's preview stats when aiming at a target fixed radius showing in pixels, not metres
  • Battle Vision tooltip moved 'Does not apply to boss units.' to tt help

Art:

  • Missiles updated to have more contrast, animation improved
  • Missile plumes now turn teal after 2 seconds