Bugs fixed and improvements
- Made opponents attack speed slower. About 10% to 20%.
- Made the friction between opponent weapons and their body parts to zero, so the weapons don’t get stuck on their bodies that much, however that still happens, so I will disable the internal collision while the opponent is standing and enable it while they’re knocked down for most opponents.
- Fixed Spiked Shield not being able to be dropped with the left hand.
- Fixed bayonet from WW2 rifle getting stuck in opponents(At least I believe I fixed)
- Added a function for the opponent body parts to reset it’s position if it gets stuck on a wall per example for non hosts of the server.
- Fixed sights not appearing for the host if the non host equipped the sight on a gun.
