Revive bug fixed!
It has been fixed. uWu Gabriel.

Developer posts and news about this game.

It has been fixed. uWu Gabriel.

I broke the revive ability with the new update, sorry about that! Should be fixed tomorrow.

New Player Models Update is here and the game is on 25% Discount from May 5 at 10 AM PDT (2 PM GMT-3) till May 12 at 10 AM PDT (2 PM GMT-3)! (Old players, might need to update their height settings. Also old player can change their models in Customize Player Model in the Login Sc

FPS should be better now, however the light shadows are a bit strange sometimes. Please let me know how it goes! Gabriel.

Finally the new update is here! I have added about 16 new guns and 16 new melee weapons! Thank you Devin and 3ch0_i7 for helping me test the update! Some guns are now sci fi, some have reddot or laser sight built in. Also added enchanted melee weapons, so some weapons have now an

FIrst of all! Thank you for the new🎇 new position reviewers 🌟! 🔥 New Update: Act 2 Demon Realm Unleashed! 🔥 I'm pumped to announce the release of the update Act 2: Demon Realm, after four months of intense development, it's finally here! Thank you Andro, Casey, David, Devin,

Weapons not spawning in Boss Room still happening. Working to fix that!

There are 3 annoying bugs that may have possibly been fixed. One of them that I only found out yesterday is this one. It seems when you start the Maze, the previous scene is not unloaded. I did some changes to some codes that might have fixed it, if not please follow the instruct

Fixed a few bugs(hopefully)! Thank you for Ali and James for helping me test the game! Maybe fixed the medkit not being able to revive teammates, it did work when I tested just now. Fixed getting stuck in the loading screen when trying to go back to the Login Scene. Fixed new pla

Hey Maze Runners! First of all, I really tried breaking things and fixing the disconnecting issue by adding a reconnect setup, however Photon(the network system I use) is so bad that is deletes a bunch of things when a player reconnects, and for me to fix that I would have to rea

The Act 1 Boss weapon glitch is fixed! Now go to the gym! 💪😤

There is a bug at the Act 1 Boss Scene where you spawn without weapons, currently fixing that! And sorry about that too! The Cutest Dev Gabriel.

Hey Maze Runners! For those that don't know, a couple months ago, both of my base stations stopped working, a few of you offered to donate or help out somehow, and I really appreciate it! 🌟 Tim Bookout 🎇 sent me his old base stations and thanks to that I was able to continue de

My friend Tim sent me his base station that he had lying around! It arrived this weekend and it's working all good. Will start updating The Maze right away, thanks again Tim! For the next big update I'm planning on adding a Merchant, and the name of the merchant will probably be

Hi everyone! First of all the game is at 20% discount until the 4th of August! Second, now when you enter a portal, you keep your weapons, medkits and ammo until the player loses or beats the boss. Third, about 2 months ago one of my base stations started making a very loud buzzi

Cannot pick up ammo with a few guns, the issues has already been fixed in my editor, however since I already broke the game for the next update, I will have to finish the next update before I can upload a new build, thank you for the patience! 💓💓💓

New pocket/socket revamped system! Now you can hold 2 small items under your armpits and 2 big ones behind your shoulders(like it was before). However, now there are no magazines that spawn with the gun, instead you find ammo boxes to gain ammo points, and after grabbing a gun, o

Hey Maze Runners! I'm going to be doing some changes with the socket system, for a few reasons, because it's really bad right now, complicated and difficult to use and because having guns with multiple networked mags can lag the server. Instead I'll try to set something up such a

First of all, apologies for the delay in this update, I was having soooo many issues with the server provider that something that was supposed to take 3 weeks took about 2 months to finish! But it's finally here! However I had to break so many things to make this work, there stil

Game now back to working with 3 players, and there seems to be less disconnects, the only issues was when there is more than 1 player at the Boss scene, it won't work. Working on that that. Shoutout to Andro, Devin, Dominik, Mathias, Nin and P for helping me test! Thanks for the