Developer postOriginal post (opens in a new tab)

Bug fixes, Balance Changes, Input Bindings Update

A game update with the following changes:

Updates

  • Added a Wave Counter / total number of waves to the Wave Info Popup that's shown on a map.

Balance Changes

  • Increased shooting delay for Archer Tower Level 2 from 0.6s to 0.8s
  • Increased shooting delay for Archer Tower Level 3 from 0.5s to 0.7s
  • Reduced Ogre health from 640 to 480

Input Bindings

  • Swapped the Menu Open & Menu Selection buttons for the Vive Controller.
  • Potentially added a full mapping for the Windows Mixed Reality HP Reverb G2 controllers. The game still does NOT have a binding for the original Mixed Reality controllers.

Bug Fixes

  • Fixed an issue that occurred when trying to update Monster stats with the modding tools.
  • If the game detects that you've used the modding tool and have created a custom config and a new game update has a newer config it will now rename your modified config to "config_old" and generate the latest one.

Check out the included modding tools for full game customization!

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.