- Improved Listening Station room geometry
- Reworked level size algorithm for more consistent level sizing
- Reduced chance of strong enemies spawning early in a level
- Added Mega Fuel pickup - Adds 100 fuel - Can increase ship fuel past the normal limit
- Added advanced settings to graphics menu with the following options: - Debris lifetime - Projectile lights - Ship lights - Pickup lights
- Mines and Thermo now gain an additional range boost when fired while boosting
- Thermo fuse time is now 50% longer while underwater
- Increased attraction force of gravity wells
- Mine visual spin rate is now affected by velocity
- Improved ship boost FX
- Fixed an issue that could cause an excessive amount of fuel pickups to spawn
- Fixed a rare issue that could occur when collecting a pickup that triggered enemy spawns
- Fixed a rare issue where the binding menu would not display for certain input devices
- Fixed database incorrectly displaying Smartbomb suicide attack as being shield piercing
- Fixed a level generation issue that could lead to overlapping geometry
- Fixed a tunnel texture issue
- News and updates
- Desecrators
- 1.0.3b changelist
Source: Steam Community (opens in a new tab)
