Ultimates Fixes - 11/19/24
- Fix for invisible Mages after leaving battle with Stoneskin.
- Fix Burrower Larva battle if dark ultimate is cast on Burrower Larva spawns.
- Fix for a crash when some firewalls deny access.
Ultimates Balance and Fixes - 11/11/24
Fixes and Improvements
- Improved Pustulant Carcass attack visuals.
- Fixes for un-translateable text.
- Made the seasonal visuals setting visual, but disabled, while in game.
- Visual improvements to the Dark, Earth, Lightning, Nature, and Water Ultimates.
- Lightning strikes visually show that there are different damage levels.
- Lightning strikes show where they will hit with sparkling FX before the strike actually hits.
- Unique FX for when Lighting hits a Lightning Rod.
- Audio improvements to Lightning Ultimate.
- Fixes for some full-screen FX during events. e.g. Cold Snap, Heatwave, Gloom
- Fix for poison visuals so that the FX last as long as they should, even if the target dies.
Ultimates Balance and Fixes - 11/6/24
Fixes and Improvements
- Fix for schools that had an unfinished construction block that was broken, and then cancelled.
- Fix cast animation not playing when one mage needs to run multiple counter attack visualizations in a row.
- Fix for error when dragging the queue and rightclicking simultaneously on the Research UI.
- Fixed an error where the music would revert to main game play music from combat music after entering a ritual window.
- Fix potential loss of input when entering combat while placing.
- Adjust default camera field of view for lower ratio screens in combat to avoid overlaps.
- Added ability to use custom resolutions.
- Better adjusting Combat Log height based on screen ratio.
- Combat Log now can scroll.
Ultimates Balance and Fixes - 11/5/24
Fixes
- Fix for Mages sometimes gaining improper extra statuses for upgraded Wand needs. (Victory, etc.)
Ultimates Balance and Fixes - 11/4/24
Critical Fixes
Gameplay Changes
Ultimates Balance and Fixes - 11/3/24
- Fix error when dragging a crafting item and right-clicking.
- Tighter fit on the right side for rituals for a better fit and to avoid the Start Ritual button being off screen.
- Add scrolling for rewards on post-combat UI as needed.
Also aware of some issues with deliveries before construction. A proper fix will probably be tomorrow (Monday).
Ultimates Balance and Fixes - 11/1/24
Critical Fixes
- Fix for some more older saves (pre-Apprentice release) that would load properly, then crash when hiring Students. Apologies to @HLLT and others!
Gameplay Changes
- In advanced combat, Hallowed One and Torch Snuffer now only drain mana on hits.
- The founder will now sometimes cast while floating inside of blocked areas if it's the only way to reach their target.
- Changes to ensure that adjusting low priority Storage will trigger evaluating Tasks on higher priority storage also.
Ultimates Balance and Fixes - 10/31/24 (Boo!)
Gameplay Changes
- Corrupted Mana Lanterns will now appear in the wings closest to the surface before pushing deeper.
- Sustaining Terrain now works for enemies.
Fixes and Improvements
- Improvements to Torrent spell targeting.
- Show info to explain that you need a meal when both in a starving state and At Death's Door in the alert message and hover.
- Removed Augury Job Type from students who gained it due to a bug.
- Fix incorrect and extra statuses showing up for battle setup related to boon/wane events.
- Improved simulation performance when looking at the Tasks UI with many tasks.
- Improved Ultimate animations.
- Fixes for audio stinger balance and other audio issues.
- Fix issue where haulers were frozen due to an out-of-date 'move from storage to storage' task.
- Improvements to the Ritual UI to not overflow when there are many attendees. Especially helps in some non-English translations.
- Updated Counterattack description to clarify which spell it will use and that it costs Mana.
Ultimates Balance and Fixes - 10/30/24
Gameplay Changes
- Standard Difficulty starts with 3 Mages instead of 2.
- Added new difficulty setting to allow healing slowly while sleeping in a regular bed.
- Relaxed difficulty now lets Mages heal slowly while sleeping in a regular bed.
- Added new difficulty setting for Advanced Wand Needs to select between an easier and harder mode.
- Relaxed difficulty now uses an easier version of the Advanced Wand Needs.
Fixes and Improvements
- Fix for issue where hired students could end up with an extra Scar.
- Make sure 'move between storage' tasks are updated properly if low priority storage gets a higher priority.
- Fix issue where haulers would lock-up when considering tasks to move objects from one storage to another.
- On the in-world UI for starting a battle, show the reason for battle not starting like we do for the alert hover.
- Fix duplicate apprentice status showing up in combat setup.
- Fix for incorrect wand need parameters if you changed difficulty during the game.
- Unknown Scar Effects are now properly labeled that instead of Unknown Quirk.
- Adjusted Book of Rooms to fit 4:3 screens.
- Improved audio for Dark Ultimate.
Ultimates Balance and Fixes - 10/29/24
Gameplay Changes
- Mages will no longer go start battles if they do not have their requested Potion.
Fixes and Improvements
- Added alerts for Battles and Rituals not starting due to lack of resources or unreachable resources.
- Performance improvements for schools with many haulers, but not much storage available.
- Dark Ultimate can now be targeted on enemies.
- Added a Feed Alert for Spectral Croa appearance.
- Added more information to explain that Spectral Croa can appear from Croa Corpses in storage on Spectral Croa description.
- Improved Fire, Dark, and Water Ultimate visuals.
- Added more information on Research UI and an Alert to show when the Research is not possible because the tier requirements(Skill/Room) are not met.
- Fix for allied statuses not being detected properly for some spell cost modifiers, e.g. With Shadow Cloak, Tentacle Sweep II cost was not being reduced.
- Early Rain events without lightning strikes are now just called Rain and not Storms in their alerts.
- Rampage no longer targets furniture in fog or in Invaded rooms.
- Now showing battle-related statuses in Combat Setup, like those from Bane events.
- Now showing Blood Magic (Raven Cult Bane) costs in the Combat UI.
- Updated Flow II and Flow III descriptions to have all the information that Flow I does.
- Fix for Mana being over Mana Max when losing Dauntless from high Conviction.
- Fix for L8-L10 Ember Golem text to correctly link Counterattack instead of Retaliate.
- Now linking Blood Magic in Combat Log when it applies damage to Mages.
- Fix for main menu music sometimes not fading our properly when loading a save while in combat.
- Fixes for Crystal Ball icon.
- Tweaked the Book of Rooms to make it more clear that you can scroll to see more.
Ultimates Balance and Fixes - 10/28
Balance Changes
- Relaxed mode has starting research again. Applies to new games and existing saves from Ultimates.
- Slightly nerfed enemy parties with Scythes in them. They now have advantaged terrain for the player, worse terrain for enemies, and weaker or fewer sidekicks for the Scythes.
- Adjusted pacing of early-game events so that they don't hit quite as early.
- Relaxed difficulty enemies how have lower HP.
- Added more low Enemy HP custom difficulty options.
- Tentacle Sweep HP cost lowered from 25% of Max HP to 20% of Max HP.
- Introversion/Extroversion Needs no longer consider Quilted Helpers.
- Doubled Victory gain from doing combat damage and killing enemies.
- 2.5x Victory gain from winning a battle.
Fixes and Improvements
- Fixes for Founder Ghost sometimes getting stuck doing deliveries.
- Updating Chinese translation with fixes.
- Improvements to Room Requirements display.
- Fix for enemy UI in combat being visible when it shouldn't be.
- Fix for several descriptions not being updated properly for Ultimates.
- Fix for a combat soft-lock when knocked out by exiting a lava terrain.
- Fixed bug where dragon incubator tend window would spam UI sound
- Fix deliveries by mages who don't have any skill in air. Among other issues, this could cause failure to perform rituals.
- Fix for situations where Room Types might not be applied after a change to doors or halways.
- Fix for some old savegames(pre-April) being loaded improperly and then crashing when hiring a staff. Reload your original save to fix if you have this situation.
- Fix for Detachment 2 hover text.
- Fix status icons not showing up in some cases during combat on the side displays.
- Gaining Dauntless from high Conviction will now preserve the current mana fill %.