It has been a busy few months of hard work and QA, but Multiplayer at last makes it into Planetation! In v0.14 you can play with up to 8 players in one world, all exploring and exploding at the same time! That's not all though, this update is packed with a heap of extra content as well as a visual upgrade. Let us know what you think!
Major Changes
- Added 8 player co-op multiplayer
- Note: Expect bugs - lots of them. We are particularly interested in what feels slow or laggy or bad, so give it a go!
- Right-click "Join Game" via the Steam friends list
- Reworked Abandoned Bunkers (previously Outback Harmsteads)
- Now appears randomly throughout the Outback, instead of in their own sub-Region (meaning they can now spawn on hillsides and creeks). Builds a circular fence at a random distance around the bunker, then populates the interior with buildings and crops
- Added Hay Bales, Silos, Watchtowers, Outhouses, and Fuseboxes
- Added a bunker puzzle to the central building
- Polished Fibergrass
- Split Fibergrass into Fibergrass atop a Fibergrass Trunk
- Added 2 and 3 headed variants of the Fibergrass Trunk
- Always gather Fibergrass even if the sweetspot is missed
- Increased sweetspot miss damage from 5 to 15
- Added player death screen and respawn option
- Dead players now drop a Gravestone, which contains any basic items they were carrying
- Added new bold edge postprocess effect
- Added new Spring Sprout landmark to the Mesa
- Added new Quartz Sliver landmark to the Mesa
- Increased spawn rate of Quartz Spires in the Mesa by ~25%
- Reduced jetpack speed from 600 to 550 and greatly reduced energy efficiency by ~55%
- Reduced maximum player interaction distance from 700 to 400
- Removed the starting player energy battery
- Fixed dropped items (mostly quartz dust and harvested crops) spawning below the ground
- Changed the Torch toggle button from right click to left click
- Changed the starting time of day from 0.2 to 0.1
Minor Changes
- Added team names to the M.A.T.E. Scan
- Added new fuse particles and sound effect to lit Boomshrooms
- Added distance labels (in meters) to the compass
- Added fluid fill bar to inventory item icons such as the Jerrycan
- Fixed sound effects having a noticeable delay when first played
- Increased the brightness of night time
- Fixed Ironberry Crops always showing as Stunted (red widget)
- Changed 'teleport' console command to 'move'
- Merge 'teleport-region' and 'teleport-biome' console commands into 'teleport-to' and 'teleport', which can now take a location OR a region/biome name OR a player name OR "mech"
- Added 'break' and 'repair' console commands, which kill and revive the player/tractormech
- Added 'complete-quest' console command, to instantly complete a quest
- Fixed Protatoes using Consume on right click instead of Eat
- Fixed Bonebark Trees sometimes not spawning any Bonebark
- Improved performance of the Outback ambient wind particle effect
- Fixed Genehouse legs being visible in scans