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Update - 0.16.3

Update 0.17 is just around the corner, but given the Survival Crafting Fest is starting (and we're a part of it!) we've decided to bring many of the upcoming bugfixes/tweaks forward into 0.16.3. Don't worry, there is an insane amount of content still left in 0.17 - it's shaping up to be a huge patch. But for now, enjoy!

  • Fix tooltips sometimes showing "1 + x%", for Attributes such as Size and Fertility

  • Fix grass not being removed by Crop Plots

  • Fix rare crash when killing an enemy with Burning

  • Fix rare crash when dying while Burning

  • Add hit vulnerable/resistant sound effect

  • Add "Take All" button to Gravestone UI (thanks psychoxchicken on Discord)

  • Polish Gravestone UI

  • Fix jittery rotations of other players when they're standing still

  • Remove rotation lag for weapons held by the player (thanks psychoxchicken on Discord)

  • Reduce player energy recharge from 30/sec to 15/sec

  • Increase Mongrel health from 25 to 40

  • Increase Bonebark Tree size range from +/-30% to +/-50%

  • Change seed planting back to left clicking the seed, instead of pressing E on the Crop Plot

  • Increase Mongrel Leap damage radius from 100 to 200

  • Fix some item icons rarely being rendered empty

  • Rework Composter composting (mostly for actual compost, coming in update 0.17)

  • Add secondary action inputs (such as Rotate for the Place action) to the tooltip

  • Move random Gravestones to surround the Thunderbug Hive

  • Change the initial stage of every Crop to give its seed back when harvested

  • Significantly improve performance (by up to 20% in many cases, however this remains a priority for us)