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DevLog 001

We're here to kick off our very first DevLog! We'll be releasing one of these every 2 weeks, so stay tuned 📺

Today we're discussing the upcoming patch 0.15 - our biggest ever! Patch notes soon but the big hitters are a fully functional "release quality" multiplayer mode, pulse pounding combat, and SAVEGAMES. Now, if nature calls you no longer need to start again from scratch. More than that though, the world is fully chunked and will stream in/out as you run around. Thanks to this you'll see performance gains of about a billion percent for large worlds.

If you'd like to playtest 0.15 when it goes live, head on over to our Discord to sign up!

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