·Developer post·Original post (opens in a new tab)
Update on 1st August 2021
Update
- Now, the score is displayed after clearing the game.
- The highest score is displayed in the profile change UI.
- The new Artifact is added: Raccoon Leaf
- 6 upgraded artifacts are added: Frost Supernova, Power Delivery 2.0, Stabilized Flame Orb, Chain Super Lightning, Preserved Primitive Insect, Free Greater Potion
- VFX of the reward boxes and the portals are added.
- The controller vibration is added.
Improvement
- The pre-delay and post-delay of some actions are improved.
- VFX of Skill: Greatsword Wave is improved.
- VFX of invincibility effect is improved to be clear.
- The color of the VFX of enemy attacks that is not clear are modified.
- "Love" boss monster - The camera illuminates a wider screen during guided-missile attack patterns.
- "Depression" boss monster - The camera illuminates a wider screen during guided-missile attack patterns.
Balance
- "Love" boss monster - No invincibility effect from the start of the battle.
- The selection in Flame Fairy event is changed.
Bug Fix
- The issue that the player could die in Golden Tree event, is fixed.
- The issue that caused the mouse aim to move due to the camera shake, is fixed.
- The issue that some VFX and sounds do not disappear when completing the game, is fixed.
- The issue that the fade-in effect of the touch screen skill UI does not work, is fixed.
- Some texts are modified.