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1.4.3.0_O

It's been a while! I've been away from Gamedev for a little bit, but I'm still working on Stellaxy2! Currently to take a break from the new engine, I'm working on less structural areas of the game such as menus or combat.

I'm going to attempt to release an update every month, no major features or story changes for now, just bugfixes and experiments to improve on existing mechanics.

Features:

  • Drone fight overhaul - Animations, hitboxes, wave system, and GUI all new

  • Universes Tablet App placeholder

  • Destroyed Fathership in Galaxy View can be explored (WIP)

  • Mothership Fight Overhaul - Hitboxes, controls, weapon function

Tweaks:

  • New background effects for starry backgrounds

  • Star Selection in Galaxy Map now has a highlight

  • Trade Centre Doors now crack open to indicate you can walk through them

  • Shop Menu Scrolling smoothed

  • Main Menu effects added

  • Rover speed adjusts to the incline

  • Disconnected UPS and FPS

Bugfixes:

  • Galaxy Map Quest Finder fixed

  • ProcGen inconsistencies for Terrain Chunks fixed (No more Ghost Towns!)