Cover art: the Basilic, a huge siege cannon in bronze
Update change log
- Fixed city selection during building
- Easy mode starts with extra money
- Displays missing resources in cities
Dev log
Been working on a huge content update that will triple the amount of resources, buildings, and soldier types. It all centers around experience and upgrades. My goal is to reward specializing your cities into a medieval industry; which hopefully should make city management much more interesting.
Technology tree

Some of the new units

Metals overview

The XP update is expected to release in April.