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Patch 1.7.1d

Ahoy, mateys!
Yet another small patch, mostly bugfixes and minor adjustments. There was a major bug that made co-op with more than 2 players unplayable. As always, some new bugs could have appeared, so don't hesitate to report any issue!

Full notes:
Ship minimap lifebars now look like regular lifebars
Increased health and reduced attack damage of Tribesman allies
Fixed: co-op with more than 2 players unplayable due to bad dodge vfx syncing
Scroll wheel is now rebindable
Active reload is now separately rebindable from reload (reload still works as active reload)
Fixed: replacing a rune on full inventory would discard the old rune
Minor changes to Ancient Lair zone
Fixed: "Nice Try" perk was bugged, could not be selected
Fixed: Damage limit calculation had all sorts of mistakes
Fixed: typo in Painful Interest perk description

Smooth sailing,
Borington

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 15626904 · pre-release branch

    Steam updated · First observed