This patch fixes some bugs mainly for the speedrun community and adds some minor features.
- Added -skipintro executable parameter to skip the logos/intro when starting the game.
- Added option in the Options/Graphics menu to enable/disable VSYNC.
- Fixed timestep simulation in all player movement actions. (Fixes the Dash bending bug on high fps PCs)
- Now you can't pause when the player character is playing Birth/Death animations. This prevents the pause softlock bug.
- Now all the core game actors are updated with a fixed timestep.
- Added Discord community button in the main menu. (Only PC version)
- Fixed Bubble Magnets not removing Queue Animators Actors causing bad performance.
- Teleport magnets travel sound stops when going back to the main menu from pause.
- 4-9 missing background tile fixed.
- 4-18 fixed connection ids for the connected swapping magnets of this level.
- 4-21 Camera Limits fixed. Now the camera will not move in this level.
- 2-16 Fixed wrong background tiles.
- Fixed camera reposition bug in Boss 3 (Octofok)