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Version 0.6.5

There is something like a full moon out tonight, and in the darkest corners of the world, the moon's light reflects off of human skin and produces werewolves.

This is a new patch release with a layer of graphical polish. Tiles look better, and on the grain and the fenceposts at sunrise you can see a very natural-looking light creeping in.

Rim lighting at sunrise, noon, sunset, and midnight (off):

What changed

  • Sprites now have specular rim lighting
  • The sun angle now affects the light on particles
  • Fixed a tile edge rendering problem that had haunted the code since 2018
  • Improved tree shadows
  • Item bug fixes
  • Started work on Greek translation (change language_code to el in the settings)