
First off I wanted to say: THANK YOU! - This past week has been an amazing experience and I just wanted to thank everyone for their support and feedback. The Early Access has gone very well, with very positive reviews so far. I am so glad that everyone is enjoying the game! It really means a lot!
Updates
Ok, onto the updates! This week was focused on bug fixes and quality of life changes. The major issues were that sometimes the menu's being out of reach or awkwardly high or low or even behind you.
New changes:
- added hover scan to the buttons, so you can now just "mouse over" them to trigger
- this also works with sliders so you can adjust speed/power in helm at a distance
- grip for adjustment menu bars also works with this so just hover over and grip/trigger to move them around
- added z-depth to auto-adjusting menus so they will get closer to you if far away in addition to the height adjustment
- added menu distance safety check where the menu will reset to default if more then 6ft away as they are immune to social distancing
- auto-adjusting menus is now an option in the settings
So now you can all relax and sit down and interact with everything without having to even touch it! It's actually very convenient, especially if you want to play seated and don't want to adjust every menu perfectly.
Bug Fixes:
- WMR controller bindings fixed
- Cosmo controller bindings fixed
- Mission 8 briefing fixed
Currently Working On:
Custom ship modding to allow an easier and flexible way to create custom ships. Decided on the Unity Asset Bundle method. Also working with Steam Workshops so these can be posted and imported by anyone within the game. Seeing good results so far!



If you're interested in the mods, latest news, have some feedback or suggestions, please join us on the discord: https://discord.gg/4aCZ56W
