BattleGroupVR

SpaceOwl Games

Released
Jul 31, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    BattleGroupVR2 is Coming to Meta Quest!

    I’m excited to announce that BattleGroupVR2 is officially coming to Meta Quest! After months of work getting the game optimized and running well on standalone VR, the Quest version will enter Early Access on August 28th . The Quest release will feature cross-play with PCVR , so c

  2. Developer post

    BattleGroupVR2 launches in Early Access today!

    🚀Fleet Deployment Commencing Greetings fleet command veterans — CMDR Ken here. If you enjoyed commanding fleets in BattleGroupVR, I’ve got big news: BattleGroupVR2 is live in Early Access today . It’s the next step for the series — bigger fleets, bigger world, new game modes, an

  3. Developer post

    🚀 Back To The Bridge! BattleGroupVR2 Public Demo Is Here! 🚀

    Greetings, veterans of BattleGroupVR ! At long last, the day has come to step onto the bridge once more—this time in BattleGroupVR2 . I’ve been hard at work crafting the sequel, and today you can try it for yourself: the free demo for BattleGroupVR2 is now live on Steam. This is

  4. Developer post

    BattleGroupVR2 Public Demo Starting Sept 12th

    Hey everyone! I’m excited to announce that the free demo for BattleGroupVR2 launches next week on September 12th here on Steam! 🎉 What’s in the demo: Full fleet command from your flagship’s bridge in VR A slice of the main storyline missions in open world mode (limited for demo)

  5. Developer post

    BattleGroupVR2 Announcement - A New Frontier Awaits 🚀

    Greetings commanders! It’s been an incredible journey since launching BattleGroupVR, and I can’t thank you enough for all the support! I’ve been working on a sequel these past few years that expands on everything that made BattleGroupVR fun while adding a robust framework for new

  6. Developer post

    Get that Game Awards Badge

    Hello, captains! Participate in the Steam Awards - you get free badges! Nominate BattleGroupVR Open & close it Leave/update a review I do hope you leave a positive review. But what matters more is that you get a Steam Badge! 》Make it till Nov 28th《 And, yeah, there is a sale.

  7. Developer post
  8. Developer post

    Strategy Fest Discount

    BattleGroupVR is on sale for the Strategy Fest. It is a good time to suggest this game to a friend and play together on the weekend. If you ever thought it would be fun to add anime to the game, here is a vid with Japanese Youtuber ːsteamhappyː You could also Join Discord to find

  9. Developer post

    Version 1.0 is being released on July 31st!

    Version 1.0 is being released on July 31st! The Final frontier is here. Thank you for supporting BatleGroupVR during these 3 years! Drama of the distant galaxy Decky from our community will do a live broadcast on BGVR Steam page this Sunday. Rumor is — there will be a real time p

  10. Developer post

    Upcoming Plans and Status

    BattleGroup VR has been in development last 7 years. Initially, it was supposed to be a single-player game, but then the modding, multiplayer, and conquest modes were added. There will be one last update with localization and subtitles and the game will enter 1.0 — the Final Fron

  11. Developer post

    New Voice Command API + Tutorial/Sandbox

    Hello, I have rebuilt the voice command system to no longer be dependent on Windows Voice recognition system which only worked on certain systems with the correct setup. This will be ported over to Quest soon as it should be compatible with Android devices. There is a new sandbox

  12. Developer post

    Small Bug Fixes - 9/3/22

    - fixed spectator mode eyescan selection for buttons and ships - fixed invisible turrets when swapping equipment - improved ship turning at close range - fixed orbital bombardment locations falling outside of map

  13. Developer post

    Conquest Reset

    Hello, Conquest has been reset! The map has been refreshed with double the number of sectors. Everyone will be starting fresh and hopefully the new rules will help with the mode becoming too static: - Dreadnoughts will be limited to 1 per fleet. - To unlock dreadnoughts, you will

  14. Developer post

    Conquest Reset Coming Soon

    Hello, I've been working to integrate conquest mode into the quest standalone version. This is almost complete but will require a reset of the conquest server as it will be expanding the map with more sectors. A few new rules will be introduced: - Dreadnoughts will be limited to

  15. Developer post

    June 4th Patch Notes

    - fixed skirmish ai not activating - fixed workshop unitslot not showing ship - map mission select auto position adjust more stable - shield overload can no longer be activated if ship is below needed health - changed active ability button active vs cooldown color circle - fixed

  16. Developer post

    Coop Multiplayer Fix

    Fixed issue where joining a coop game would send you to a standard multiplayer lobby instead of the coop lobby. Missed side-effect from the multiplayer refactor. Please let me know in the discord if you run into other multiplayer issues.

  17. Developer post

    Long Distance Move Height Adjustment Feature

    - updated bindings control to include thumb directional pad vector2. - added a new feature to the long-distance move command, the thumb pad will now adjust the height while the trigger is held. - refactored multiplayer prefabs to work with Quest restrictions - refactored object p

  18. Developer post

    Small Patch April 3rd, 2022

    - Fixed issue with multiplayer games where ships would be undetected well within scan range - Fixed boarding party so it no longer immediately captures ship and fixed captured ship team switch but weapons still fire on new friendly.

  19. Developer post

    Ship Behavior Settings + Captain Profile Eyescan Grab

    - Increased ship behavior settings (keep range, flank) to update every second from 15 seconds for a more responsive feel. - Selection hand menu behavior button now highlights when ship is not on default settings. - Captain profiles in the fleet setup can now be selected with eyes

  20. Developer post

    March 21, 2020 - Patch Notes

    - fixed issue with radar showing targets that were beyond scan range, causing them to be visible but not able to be targeted - fixed issue with radar using incorrect scan range when detecting enemy ships - fixed line formation spots 9 and 11 in the same location - increased proje