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Update Notes for Season 72

Highlights

  • Season 72 is here! New skins, mod cards, items, the MarbleFest collection, and a new seasonal loading screen
  • New community map: MarbleFair
  • Tilted Sandbox: build, test and run your own Tilted boards with viewers
  • Bloop V2: tournament-ready Bloop with saved sessions, leaderboards and a broadcast overlay
  • Smarter auto camera: a new race director that follows the action for you
  • Pluto customization, plus new Caffeine and Electric mods

New Content

  • Season 72 skins, skin cards, mod cards and items
  • MarbleFest collection
  • Shambugi pin
  • Grinder spawn FX card (was missing)
  • New Season 72 loading screen and splash screen
  • MarbleFair: a new community map
  • Updated maps: Eye of Skaro, Bear Ridge, Lakeshore Raceway, The Brick and The Circuit
  • Night mode for the Glade and Sabre Laps maps
  • Removed some older map variants

Tilted Sandbox (New)

  • Build Tilted boards by hand or generate them from a seed (reroll, copy and share seeds)
  • Search, insert, replace, mirror and flip track pieces. The track reconnects on its own after each edit.
  • Mix difficulties on one board and choose sky colours and lighting on their own
  • Undo for placing, replacing, removing, mirroring, rotating, clearing and generating
  • Reverse spin for rotating obstacles
  • Level and run libraries, with import/export (file picker or pasted JSON) and autosave recovery
  • Multi-stage runs for viewers or bots, with join settings, retries, resumable progress and exportable results
  • Play screen with live stats, an elimination feed, finishers, results and retry/next controls
  • Start countdown, joined-player count and a "Start in 5s" button
  • Times shown to the millisecond
  • Practice history for every attempt, with results, pass counts and active play time, plus CSV export
  • Preset for regular Tilted rules

Bloop V2

  • New Bloop V2 map with a new scoring board and progressive scores
  • Viewer tracking and leaderboards are more reliable, and every score counts toward the right viewer
  • Duplicate-play timeouts you can configure (these don't use up extra plays)
  • Delayed session close that lets queued and active plays finish (you can cancel or resume)
  • Tournament saves: save, update, continue, archive, import and export sessions, including scores, remaining plays, rules and overlay settings
  • Named setups: save your favourite Bloop settings and load them automatically
  • Updated control deck and compact broadcast overlay with leaderboard, score feed and session stats
  • Overlay presets for Minimal, 1080p and 1440p+
  • Cleaner overlay layout: no more clipped 10th row, better spacing, and clicks pass through the overlay
  • Confirmation before Reset, Force Reset and Quit
  • Chat commands must match exactly (for example, "!blooper" no longer counts as a join)
  • Studio Tier 3 gold names now show on the Bloop leaderboard and score feed
  • For developers: optional local API for live scores and events, with a guide and example included

Camera

  • New auto camera race director with more varied shots, better handling of blocked views, race highlights, and manual takeover whenever you want
  • Selecting a marble gives it a short spotlight, then the camera goes back to auto
  • Chase shot of the final marble with the firewall
  • Laps and Tilted courses: the camera now understands lap progress and the final circuit
  • Laps: longer shots, better group framing and smoother transitions
  • Steady, gently orbiting shot of the finish area as marbles finish
  • Mouse wheel changes camera distance while auto camera stays on
  • Click marbles through see-through scenery
  • 1–0 keys snap to random marbles when there's no top 10 yet
  • New Tilted camera movement options
  • Royale camera shake only happens for big impacts nearby
  • CineCam settings panel stays visible while you move the spectator camera

Pluto

  • Pluto customization
  • New Caffeine and Electric Pluto mods
  • Better Pluto movement: slower launch and impact timing, rebalanced chase and Espresso speed, smoother speed changes
  • Plutos must physically hit a marble. Chases that miss now expire instead of forcing a hit.
  • Better anti-Pluto zone detection, including for fast marbles
  • Scenery no longer triggers anti-Pluto hits early
  • Fixed tracking of gifted subs for Plutos

Game Modes

Marble Royale

  • Better steering, speed control, dodge cooldowns and recovery in the air
  • Jump, charge, Smash and Skyfall can no longer stack launches or hit twice
  • Collision damage goes to the right player, and zombies attack with better cooldowns and spacing
  • New: timed escalation and sudden death in standard (non-team) Royale, with growing damage, health drain, a respawn cutoff and announcements

Tilted

  • Full visual rework of all Tilted pieces: new UVs, materials and textures
  • Tilted colour handling
  • Collision fixes for many pieces, including S-Curve, Pluck, pixel ramps, donut walls and keyhole pieces
  • Updated stamina info

Account & Profile

  • Change your display name from your profile (a cooldown applies between changes)
  • Your display name no longer resets from your platform name every time you log in
  • The main menu updates right away when your name changes

Streamer Quality of Life

  • Viewers get a notice when they try to join while the game is in Sub Only or Account Only mode
  • The mouse is no longer locked after a race ends
  • Fixed custom names being capped at 500
  • Render Studio (Settings > Creator > Content Creation): make images and videos of marble cosmetics with camera presets, lighting, transparent backgrounds, turntables and batch exports

Bug Fixes & Performance

  • Fixed the store catalog sometimes getting stuck on login
  • Emote downloads are spread out to reduce load
  • Fixed 3D resolution settings
  • Fixed the "Cute Presents" skin
  • Fixed Ancient Club FX position
  • Fixed older skin loads sometimes replacing a marble's newer look
  • Fixed optional viewer loadouts, emote fields, retired cosmetics and join emotes on custom maps
  • Spawners on custom maps run faster and more reliably
  • Better privacy: chat messages and viewer details are no longer written to logs
  • General texture, material and stability improvements