- The Alamo: fixed missing US AH-6 reinforcements.
- multiplayer: fixed the joining player from sometimes not being able to mark 'ready' for saved games or custom scenarios.
- multiplayer: fixed the melee that starts at the end of an impulse from remaining in a Mob square to start properly on both computers.
- multiplayer: fixed Sniper Team selected targets not being passed correctly to other computer.
- Convoy to Hell: fixed a bug where multiplayer would crash upon loading a save of this scenario.
- News and updates
- Lock 'n Load Tactical Digital: Core Game
- 30 Sep 22 Early Access Build
Source: Steam Community (opens in a new tab)
