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Version 1.2 Released!

Version 1.2

Hello everyone!
This new update has some new gameplay features, customization options, a price drop, and lots of quality of life improvements that people have been requesting. I hope you enjoy!

Gameplay Changes

  • Added Steam achievements
  • Added game tweaks menu to create your own custom game modes
  • Added ? powerups, which give you a random powerup on pickup
  • The player now interacts with blue health ores when using ghost powerup
  • The player now interacts with landmines when using ghost powerup
  • The invincibility powerup now also reflects enemy bullets

Quality of Life Improvements

  • Increased the speed of death sequence
  • Increased the speed of unlock sequence slightly
  • You can now press the engine button to fast forward the gem get sequence
  • The overflow powerup now shows "+40" after its pickup text
  • Brightened up the background of zone 4 in hardmode

Bugfixes

  • Reduced CPU usage on MacOS
  • Added missing glyphs in the font
  • Now shows "key is already bound" error message when trying to bind a taken key
  • Implemented some new math tricks to make the game's physics more consistent
  • Falling blocks no longer shake when the game is paused
  • The annihilate powerup no longer lags the game as badly
  • Falling blocks will behave more consistently across different framerates
  • The player's engine sound can no longer play during boss wakeup cutscene