Upcoming updates:
The arena planned for 0.8.4 is not a priority so the next update will concern the runes and improvements on the interface such as being able to define yourself how an object is considered better than other, thus saving time on the management of your inventory.
You will also be able to see the cumulative of your resistance and cumulative main damage on 1 single line.
Update 0.8.3
Adding content
- New talent tree, talent points have been reset.
- A new spell: energy shield that you will have as a quest reward "a growing reputation" or you can buy it with the seller of scrolls, allow you to absorb a certain amount of damage, when the shield have absorbed the maximum amount possible, it recharges (depending on your energy shield recovery statistic) once the shield is 100% it can absorb damage again. Runes and items can change its functioning.
- Class spells are visible in the class wheel, only spells related to summons or static summons (such as blades, turrets, pets, traps) and ambidexterity are not lootable.
- The value of item statistics is random.
- 24 new spells have been added including 5 for all classes.
Improvements
- New calculations of the damage taken on a parry and dodge : when you make a parry you take X% less damage, the X corresponds to a new statistic that you can improve, the amount is 25% and should be able to go up at 75% with all talents, runes, passive spells.
- Spells on the action bar are only available from a certain level.
- It is possible to sort your storage chest.
- Mana shields and the Absorption Shield, no longer make noise when absorbing damage.
- Automatic placement camera: this places earlier and faster. Information is visible when you put your cursor on the option.
- Spells that are activated by other spells no longer cause screen shake.
Balances
- NPCs can no longer dodge or critically hit.
- The attack angle of slash has been improved from 60 °C to 120 °C, the visual effect has been changed.
- Maximum resistance to the elements goes from 99% to 75% and a maximum resistance improvement value has been implemented.
- On equipment the damage bonuses have been reduced and will always be lower than the spell type bonuses and specific type damage bonuses.
Bug fix
- Items that have multiple stacks are not set to 1 when sorted. (such as scrolls, potions).
- Sheep are no longer audible across all the Terrain : Brigands of the plains.
