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Floor indicators & more destruction

Since the last demo I've had a look to see what improvements I can make to improve the gameplay.

As well as a lot of bug fixes There have been some changes and a lot of improvements. Most notable changes are...

  • Power arrow direction indicator.
  • New dashing enemy.
  • Health fountain.
  • More variety in floor layout.
  • Secret room clues to help you locate them more easily.
  • More destructible environment items.
  • Pressure traps.
  • Hud improvements.