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V0.1.72: More hints, fewer mouths to feed

1) If you mouse over a block, you see at first a short hint with the name of block, then the extended hint like this one:

2) In the Recipe book after each item you can see a short description of the item:

3) Now you get a new minion not after reaching each level, but every other level. It seemed the team on the higher levels could have been excessively big and hard to feed.

4) Each minion has their personal window with their parameters.

Our next update will be about the AI of Peasants: we want them to be triggered when you steal their chickens/sheep or enter their houses.

Also we're planning to rework old traps on Level 7. Now if you build a basic trap of the trou de loup kind (the hole with sharp stakes),humans cannot leave the hole. It looks sometimes oddly pleasing: you can eliminate your enemies in an infinite booby trap without even touching them.

But this is only a funny bug and we have to rework it.

Btw, I think we need more names for minions. If you have favourite names to name them after, write them in comments :)