Update – New Spells, Map Improvements, Gameplay Changes & Bug Fixes!
Hello everyone!
Welcome to another Bandit the Game update! This update introduces new spells, improvements to the world map, several quality-of-life changes, and fixes for various gameplay and inventory issues.
Here's what's new:
🗺️ World Map Improvements
Added two new buttons to the world map:
Center on Player – Moves the map camera to center on the player's current location.
Center on Next Active Quest Objective – Moves the map camera to the current active quest objective. Pressing the button again will move the camera to the next objective of the same quest, if it has multiple markers.
✨ New Spells & Scrolls
Sleep Spell Scroll – Added a new sleep spell scroll that allows you to get past normally guarded areas, such as locations protected by guards.
Teleport Home Spell – In addition to the existing Teleport Home Scroll, you can now learn and use the Teleport Home spell directly.
New Teleport Home Icon – Added a new icon for the Teleport Home spell and scroll.
Improved Scroll Appearance – Magic scrolls now physically display an image representing their respective spell instead of looking like blank scrolls.
⚙️ Gameplay & Quality-of-Life Improvements
Faster Save System – Added an optimization intended to speed up saving. This feature requires starting a new game and applies to regions the player has not yet discovered (regions that display a loading screen when entered).
This optimization is still being evaluated. Its long-term impact on performance is uncertain, particularly whether it could affect future region loading times as the list of collected items grows into the thousands.
Inventory Controls – Changed the key used to confirm transferring larger quantities of items. You can now press R to confirm, helping prevent accidental activation of the "Take All" button.
Stolen Items – Fixed an issue where items transferred from chests could retain their stolen tag. The tag is now automatically removed when transferring these items.
🔧 Bug Fixes
Chest Relocation – Chests no longer lose their contents when moved in Edit Mode.
Blacksmith Building – The blacksmith building no longer loses its upgrade level when moved in Edit Mode.
Animal Hide Processing – Fixed a bug that caused animal hides to multiply when being processed at the workbench into crafting materials.
Companion Equipment Upgrades – Fixed the weapon and armor upgrade functions for companions. Materials used for upgrades are now correctly removed from the inventory after use.
🌍 Localization
Judas Name Consistency – Standardized Judas's name in the Polish localization. The Polish version now consistently uses the Polish spelling instead of mixing Polish and English versions.
Note: Older save files may still display the English version of the name.
Thank you for continuing to follow the development of Bandit the Game! I hope you'll enjoy the new additions and improvements.
See you in the next update!
