Hello my fellow metal heads!
I hope you are all feeling mighty fine and rockin life!
Metal Heads is coming out in Early Access launch possibly within the next 5 weeks, and this is both SUPER exciting....but extremely daunting as a solo developer with no budget.
I wanted to share with you a little work in progress screenshot of the board game map that will be available in early access. Bear in mind that this is unfinished and still has a lot of work to do on it, but I still wanted to show you guys anyway.
This month, I have worked a lot on the board game mode, making sure that the gameplay is fun and engaging for all players, but also offering something new and unique to the party game genre.
I have been making good progress this month and I'm confident that I can deliver something that I hope you will enjoy.
However, realistically, I can't predict the future, and if game development has taught me anything, it's that you can be super confident one minute, and the next, you feel crushed, confused and frustrated all because of something so incredibly small, and it takes days, sometimes weeks to resolve, so while I am confident that I can deliver a finished or almost finished board game experience to you by Early Access launch, I ask that you please bear in mind, that the board game may not be ready, along with other mini-games and features, and may arrive in a less than finished state (I hope to avoid this of course).
Sadly I do not have the luxury of delaying the launch until it is better, so will have to launch into early access sooner rather than later so that I don't run out of money.
While this is all very doom and gloom, I have to thank you all yet again for being so incredibly awesome.
Thanks to your downloads, but more importantly, your WISHLISTS, Metal Heads should be given a little bit better exposure when launching into early access.
Steam's algorithm looks at how many wishlists a game has, and if it is a high number, there is a higher chance of the game being put on the front page, or in a prominent position for higher visibility.
This is why us game developers are so pushy with asking you to wishlist our games :P
The purpose of this post was really just so I can keep you up to date.
It is a bit impromptu and unorganized, but that's generally how I am.
Thank you all once again for being freakin AWESOME.
Without you, Metal Heads would be unknown, it would be tucked away in the corner of Steam and ignored.
So while I may be the developer behind the game, you guys are the ones who ultimately determine it's success, so I cannot thank you enough.
YOU ROCK!

