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Hotfix ea0.1.10.2

  • fixed loaded saved runs not properly updating lobby session status, allowing players to join in-progress dungeon runs
  • fixed shopkeeper spawning with 0 health in 4-player co-op
  • fixed joystick movement speed being locked to a constant rate (added a normalized movement toggle in settings)
  • fixed physics issues and jitter when running at lower framerates / reprojection
  • fixed a save version upgrade bug
  • fixed NG+ story and barrier unlocking too early
  • fixed rich text tags being usable in player names and various UI screens
  • fixed an issue where loading a saved run could get stuck during stage loading
  • fixed a bug where the hit effect / blackout could persist after ending a run
  • steam frame support